Computer Science: An Overview (9th Edition)

Computer Science: An Overview (9th Edition)
J. Glenn Brookshear “Computer Science: An Overview (9th Edition)”
Addison Wesley | 2006-02-06 | ISBN: 0321387015 | 624 pages


Now in its new edition, this book continues to provide a comprehensive, accessible, and up-to-date introduction to the dynamic field of computer science using a breadth-first approach. The table of contents and the text itself have been revised and expanded to reflect changes in the field, including the trend toward using Web and Internet Technology, the evolution of Objects, and the important growth in the field of databases. Specifically, chapter three from the previous edition has been expanded into two chapters. Chapter three will now only cover Operating Systems and the new chapter four will focus on Networks and the Internet. Anyone interested in gaining a thorough introduction to Computer Science.

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Logic in Computer Science: Modelling and Reasoning about Systems

Logic in Computer Science: Modelling and Reasoning about Systems

Michael Huth, Mark Ryan, “Logic in Computer Science: Modelling and Reasoning about Systems”
Cambridge University Press | ISBN:052154310X | 2004 | 440 pages | PDF |

The second edition of this successful textbook continues to provide a clear introduction to formal reasoning relevant to the needs of modern computer science and sufficiently exacting for practical applications. Improvements have been made throughout with many new and expanded text sections. The coverage of model-checking has been substantially updated and additional exercises are included. Internet support includes worked solutions for teacher exercises and model solutions to some student exercises. First Edition Hb (2000): 0-521-65200-6 First Edition Pb (2000): 0-521-65602-8

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Fundamentals of Computer Science using Java

Fundamentals of Computer Science using Java

Fundamentals of Computer Science using Java

  • Paperback: 525 pages
  • Publisher: Jones and Bartlett Publishers, Inc.; 1 edition (November 25, 2002)
  • Language: English
  • ISBN-10: 0763717614
  • ISBN-13: 978-0763717612

Book Description
Uses an object-based approach to the introduction of Computer Science using Java.

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How To Be A Wordpress Rockstar

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120 top tips for running an ecommerce web site

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Selling Successfully Online

Over 120 top tips for running an ecommerce web site

By Chris Barling and Bruce Townsend

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Computer Networks, Fourth Edition

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Computer Networks, Fourth Edition
by Andrew S. Tanenbaum

Publisher: Prentice Hall PTR
Number Of Pages: 912
Publication Date: 2002-08-19
ISBN-10 / ASIN: 0130661023
ISBN-13 / EAN: 9780130661029
Binding: Hardcover

Amazon.com:

This is the long-awaited 3rd Edition of Tanenbaum’s classic book on computer networking. The finest network engineer I know (who was stolen from my previous employer by developers of IPv6) swears by this book, and it is arguably the best single resource for gaining a good technical understanding of modern networking in the mid 1990s. Very Highly Recommended.

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Oracle Latest Dumps updated 2009

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Most of Oracle Exams Latest Dumps 2009

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Balanced Website Design

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Optimising Aesthetics, Usability and Purpose

Author: Dave Lawrence and Soheyla Tavakol
Paperback: 240 pages
Publisher: Springer; 1 edition (November 17, 2006)
Language: English
ISBN-10: 1846285186
ISBN-13: 978-1846285189
Format: pdf
Details:
Balanced Website Design (BWD) is a new methodology that fuses the strengths of traditional structured, stepped, and iterative approaches and a sharp focus on defining and achieving the desired characteristics of purpose, usability and aesthetics  absolutely essential requirements for any website. The book includes discussions of new perspectives on usability and aesthetics in the special context of website design.
BWD is suitable for all types of websites, for individual and/or team projects, and should prove to be of significant value for even the most experienced of website designers. BWD provides guidance, structure and detailed documentation/process support for the activity of designing and implementing your next website  helping you maximise its effectiveness and relevance.
Features:
A stepped, iterative, comprehensively structured, and easy to follow approach to website design
An approach that identifies and balances design needs with specific design ideas across each of aesthetics, usability and purpose components
New perspectives on usability and aesthetics
Specially designed documentation provided to facilitate and support each process step
A methodology that is applicable to all types of website, and to all project scenarios
Resource based support via the books website (www.springer.com/1-84628-518-6)

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Anti-Spam Tool Kit


Every year businesses spend billions of dollars combating the overwhelming amount of junk email their employees receive. With the Anti-Spam Toolkit, systems administrators have at their fingertips the tools they need to significantly reduce junk email. Through real-world software and examples, the authors demonstrate how to identify spam, deploy the best-suited anti-spam system for a business, keep legitimate email from being mistaken for spam, adapt and improve anti-spam systems, and stay one step ahead of spammers. They also cover the latest and most popular technologies available on the market for the proactive systems administrator. The CD-ROM includes all the tools discussed in the book.

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Anti-Hacker Tool Kit, Second Edition


Explains how to use 100 plus software tools for auditing systems on a network, auditing a network, and investigating incidents. The authors also overview some of the most common hacking programs used in attacks, and how to detect them on a system. Topics include port scanners, vulnerability scanners, password crackers, and war dialers. Among the specific products described are Netcat, Nessus, Tripwire, John the Ripper, and the Forensic Toolkit. The CD-ROM contains demonstration and open source security tools.

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Microsoft Exchange Server 2003 Unleashed (2nd Edition)


The most extensive Exchange 2003 reference found on the market today from one of the world’s leading Microsoft server experts, Rand Morimoto. Written from the ground up exclusively for Exchange 2003–not a revision of an Exchange 2000 book. Based on the author’s experience implementing Exchange 2003 in heavy-use corporate environments since Beta release 1. Contains hard-to-find intermediate to advanced coverage far beyond the competition’s typical installation and set-up how-to’s including planning, migration, security, disaster recovery, and vast troubleshooting tips. A complete reference targeted at intermediate to advanced users for help in managing the complicated and business-critical matters of e-mail, message databases, and ever-increasing mobile and remote system access.

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Mastering Active Directory for Windows Server 2003


Active Directory represents an enormous advance in network administration. It provides a vast set of powerful tools and technologies for managing a network within a native Windows environment. Mastering Active Directory for Windows Server 2003 is the resource you need to take full advantage of all it has to offer. You get a sound introduction to network directory services, then detailed, practical instruction in the work of implementing Active Directory and using all of its tools. This edition has been completely updated to address features new to Active Directory for Windows Server 2003.

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CD Cracking Uncovered: Protection Against Unsanctioned CD Copying


A manual on protecting CDs against illegal copying, this book shows how crackers copy CDs using various access methods. The methods covered include the CDFS driver, cooked mode, SPTI, ASPI, the SCSI port, and the MSCDEX driver. Explained is how to prevent cracker break-ins using protections based on nonstandard CD formats such as the CD driver and weak CD sectors. Information on CD functioning fundamentals and tips related to CD protection in a format free of math and assembling-such as data formats, the scrambler, the Reed-Solomon coder/encoder, the CIRC coder/encoder, and a weak-sectors generator-are also provided. The main program interfaces, which provide direct control via peripheral devices on the application level in UNIX, Novell, and Windows 9x/NT/2000/XP, are considered, as is how to read and write RAW sectors.

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AVIEN Malware Defense Guide for the Enterprise


Members of AVIEN (the Anti-Virus Information Exchange Network) have been setting agendas in malware management for several years: they led the way on generic filtering at the gateway, and in the sharing of information about new threats at a speed that even anti-virus companies were hard-pressed to match. AVIEN members represent the best-protected large organizations in the world, and millions of users. When they talk, security vendors listen: so should you.

AVIEN’s sister organization AVIEWS is an invaluable meeting ground between the security vendors and researchers who know most about malicious code and anti-malware technology, and the top security administrators of AVIEN who use those technologies in real life. This new book uniquely combines the knowledge of these two groups of experts. Anyone who is responsible for the security of business information systems should be aware of this major addition to security literature.

* “Customer Power” takes up the theme of the sometimes stormy relationship between the antivirus industry and its customers, and tries to dispel some common myths. It then considers the roles of the independent researcher, the vendor-employed specialist, and the corporate security specialist.
* “Stalkers on Your Desktop” considers the thorny issue of malware nomenclature and then takes a brief historical look at how we got here, before expanding on some of the malware-related problems we face today.
* “A Tangled Web” discusses threats and countermeasures in the context of the World Wide Web.
* “Big Bad Bots” tackles bots and botnets, arguably Public Cyber-Enemy Number One.
* “Crème de la CyberCrime” takes readers into the underworld of old-school virus writing, criminal business models, and predicting future malware hotspots.
* “Defense in Depth” takes a broad look at DiD in the enterprise, and looks at some specific tools and technologies.
* “Perilous Outsorcery” offers sound advice on how to avoid the perils and pitfalls of outsourcing, incorporating a few horrible examples of how not to do it.
* “Education in Education” offers some insights into user education from an educationalist’s perspective, and looks at various aspects of security in schools and other educational establishments.
* “DIY Malware Analysis” is a hands-on, hands-dirty approach to security management, considering malware analysis and forensics techniques and tools.
* “Antivirus Evaluation & Testing” continues the D-I-Y theme, discussing at length some of the thorny issues around the evaluation and testing of antimalware software.
* “AVIEN & AVIEWS: the Future” looks at future developments in AVIEN and AVIEWS.
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Essential Computer Security: Everyone’s Guide to Email, Internet, and Wireless Security


Essential Computer Security provides the vast home user and small office computer market with the information they must know in order to understand the risks of computing on the Internet and what they can do to protect themselves.

Tony Bradley is the Guide for the About.com site for Internet Network Security. In his role managing the content for a site that has over 600,000 page views per month and a weekly newsletter with 25,000 subscribers, Tony has learned how to talk to people, everyday people, about computer security. Intended for the security illiterate, Essential Computer Security is a source of jargon-less advice everyone needs to operate their computer securely.

* Written in easy to understand non-technical language that novices can comprehend
* Provides detailed coverage of the essential security subjects that everyone needs to know
* Covers just enough information to educate without being overwhelming
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Lynda.com - Numbers ‘08 Essential Training


Instructor David Rivers demonstrates every aspect of designing a powerful spreadsheet in Numbers ’08 Essential Training. Numbers ’08, a new addition to Apple’s iWork suite, is an outstanding application capable of building visually interesting spreadsheets with dynamic charts, text, multimedia, formulas, and more. Learn how to work with table styles, formulas and functions, and 3-D charts, as well as masking objects, hyperlinking, and creating custom templates. Exercise files accompany the tutorials.

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Oracle SQL : Jumpstart with Examples

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Oracle SQL : Jumpstart with Examples

  • Paperback: 688 pages
  • Publisher: Digital Press (September 23, 2004)
  • Language: English

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Advanced C# Programming

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Book Details:
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This advanced resource is ideal for experienced programmers seeking practical solutions to real problems. Discover valuable coding techniques and best practices while learning to master Microsoft’s newest cross-platform programming language. This definitive guide will show you how to expertly apply and integrate C# into your business applications. Create user controls, special effects text, dynamic user interfaces, custom attributes–plus, you’ll also find reliable security and authentication methods.

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Wicked Cool Shell Scripts

Wicked Cool Shell Scripts

Wicked Cool Shell Scripts

Fun and functional Linux, Mac OS X and UNIX shell scripts The UNIX shell is the main scripting environment of every Linux, Mac OS X and UNIX system, whether a rescued laptop or a million-dollar mainframe. This cookbook of useful, customizable, and fun scripts gives you the tools to solve common Linux, Mac OS X and UNIX problems and personalize your computing environment. Among the more than 100 scripts included are an interactive calculator, a spell checker, a disk backup utility, a weather tracker, and a web logfile analysis tool. The book also teaches you how to write your own sophisticated shell scripts by explaining the syntax and techniques used to build each example scripts. Examples are written in Bourne Shell (sh) syntax.

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Computer Graphics and Multimedia: Applications, Problems and Solutions

Computer Graphics and Multimedia: Applications, Problems and Solutions

Computer Graphics and Multimedia: Applications, Problems and Solutions

Product Description
Text provides a tool to explore the parameters of the applications, problems, and solutions related to digital disciplines. Covers a wide range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own. Softcover, hardcover available. DLC: Computer graphics.

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C++ for Business Programmers

C++ for Business Programmers

C++ for Business Programmers

Product Description
This book provides a highly readable introduction to C++ programming for beginning business programmers. It guides readers through complete and clear descriptions of sample programs, with a wealth of exercises included along the way to help reinforce the important points of each chapter. Throughout the text, a strong emphasis is placed on business applications, rather than those in mathematics or computing. Part I (Basic C++) covers the procedural parts of C++. Part II (Object-Oriented Concepts and Programming) introduces object-oriented ideas through the built-in string class. Part III (Object-Oriented Programming) explores the essential object-oriented ideas through inheritance and polymorphism. For beginning programmers using C++ for business.

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Information Technology And C Language

Information Technology and C Language
, is the outcome of the painstaking endeavours of an experienced and distinguished author. Written in a very simple language within the comprehension of the students of an average caliber, this book imparts in-depth knowledge in the areas required to be covered at undergraduate level. It is ideally suited to the needs of 1st year students pursuing this course in the Andhra Pradesh polytechnic institutions. Each topic includes program objective, solution planning, program logic; logic analysis and results are provided for all the programs for building perfect foundation. All the programs are running programs. They can be directly entered, compiled and executed in computer lab sessions. Numerous exercises at the end of each chapter, following the pattern suggested in the syllabus, are included in this book.

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Integrated Intelligent Systems for Engineering Design

Integrated Intelligent Systems for Engineering Design

Integrated Intelligent Systems for Engineering Design

Product Description
This book aims to describe recent findings and emerging techniques that use intelligent systems (particularly integrated and hybrid paradigms) in engineering design, and examples of applications. The goal is to take a snapshot of progress relating to research into systems for supporting design and to disseminate the way in which recent developments in integrated, knowledge-intensive, and computational AI techniques can improve and enhance such support. The selected articles provide an integrated, holistic perspective on this complex set of challenges and provide rigorous research results. The focus of this publication is on the integrated intelligent methodologies, frameworks and systems for supporting engineering design activities. The subject pushes the boundaries of the traditional topic of engineering design into new areas. The book is of interest to researchers, graduate students and practicing engineers involved in engineering design and applications using integrated intelligent techniques. In addition, managers and others can use it to obtain an overview of the subject, and gain a view about the applicability of this technology to their business. As AI and intelligent systems technologies are fast evolving, the editors hope that this book can serve as a useful insight to the readers on the state-of-the-art applications and developments of such techniques at the time of compilation.

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Computer Graphics and Multimedia: Applications, Problems and Solutions

Computer Graphics and Multimedia: Applications, Problems and Solutions

Computer Graphics and Multimedia: Applications, Problems and Solutions

Product Description
Text provides a tool to explore the parameters of the applications, problems, and solutions related to digital disciplines. Covers a wide range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own. Softcover, hardcover available. DLC: Computer graphics.

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Lynda.com - InDesign CS4: 10 Free Must-Have Plug-ins


For designers who want to get more out of InDesign CS4, plug-ins offer a great option for adding to the finished project. With InDesign CS4: 10 Free Must-Have Plug-ins, instructor and InDesign guru David Blatner shows designers how to tap into some of the best free plug-ins to boost productivity and streamline page layout and workflow. From the practical Keyboard Shortcuts to the engaging Tetris plug-in, David introduces a batch of quick solutions for getting more out of InDesign.

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Analysis & Design of Control Systems using MATLAB

Analysis & Design of Control Systems using MATLAB

Analysis & Design of Control Systems using MATLAB

Product Description
KEY FEATURES:
-Step by step explanations guide through the complex material involving a diverse variety of concepts.
-Proper allocation and extensive use and application of MATLAB.
-Detailed illustrations of solution methods save a lot of time and effort in understanding problems and theoretical concepts.

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Advanced XML Applications from the Experts at The XML Guild

Advanced XML Applications from the Experts at The XML Guild

Advanced XML Applications from the Experts at The XML Guild

Product Description
Numerous books abound for the beginning programmer who wants to learn XML, but there are few learning resources available for those who are already proficient in XML and need expert-level advice to help maximize their workflow. Advanced XML Applications from the Experts at The XML Guild provides such a resource, written by the expert programmers at The XML Guild. The book is not intended to be another exhaustive XML “bible,” rather, it’s a collection of advanced tips and techniques that the authors have used in the real world-and are now happy to share with you. Each chapter is written by the guild member considered to be the expert on a particular topic.



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Code Leader: Using People, Tools, and Processes to Build Successful Software


"Code Leader: Using People, Tools, and Processes to Build Successful Software" by Patrick Cauldwell, Scott Hanselman
Publisher: Wrox | May 2008 | ISBN: 0470259248 | PDF | 3.3 Mb | 233 Pages

This book is for the career developer who wants to take his or her skill set and/or project to the next level. If you are a professional software developer with 3–4 years of experience looking to bring a higher level of discipline to your project, or to learn the skills that will help you transition from software engineer to technical lead, then this book is for you. The topics covered in this book will help you focus on delivering software at a higher quality and lower cost. The book is about practical techniques and practices that will help you and your team realize those goals.

This book is for the developer understands that the business of software is, first and foremost, business. Writing code is fun, but writing high-quality code on time and at the lowest possible cost is what makes a software project successful. A team lead or architect who wants to succeed must keep that in mind.

Given that target audience, this book assumes a certain level of skill at reading code in one or more languages, and basic familiarity with building and testing software projects. It also assumes that you have at least a basic understanding of the software development lifecycle, and how requirements from customers become testable software projects.

Who This Book Is Not For: This is not a book for the entry-level developer fresh out of college, or for those just getting started as professional coders. It isn’t a book about writing code; it’s a book about how we write code together while keeping quality up and costs down. It is not for those who want to learn to write more efficient or literate code. There are plenty of other books available on those subjects, as mentioned previously.

This is also not a book about project management or development methodology. All of the strategies and techniques presented here are just as applicable to waterfall projects as they are to those employing Agile methodologies. While certain strategies such as Test-Driven Development and Continuous Integration have risen to popularity hand in hand with Agile development methodologies, there is no coupling between them. There are plenty of projects run using SCRUM that do not use TDD, and there are just as many waterfall projects that do.

Philosophy versus Practicality: There are a lot of religious arguments in software development. Exceptions versus result codes, strongly typed versus dynamic languages, and where to put your curly braces are just a few examples. This book tried to steer clear of those arguments here. Most of the chapters in this book deal with practical steps that you as a developer can take to improve your skills and improve the state of your project. The author makes no claims that these practices represent the way to write software. They represent strategies that have worked well for the author and other developers that he have worked closely with.

Philosophy certainly has its place in software development. Much of the current thinking in project management has been influenced by the Agile philosophy, for example. The next wave may be influenced by the Lean methodologies developed by Toyota for building automobiles. Because it represents a philosophy, the Lean process model can be applied to building software just as easily as to building cars. On the other hand, because they exist at the philosophical level, such methodologies can be difficult to conceptualize. The book tries to favor the practical over the philosophical, the concrete over the theoretical. This should be the kind of book that you can pick up, read one chapter of, and go away with some practical changes you can make to your software project that will make it better.

That said, the first part of this book is entitled “Philosophy” because the strategies described in it represent ways of approaching a problem rather than a specific solution. There are just as many practical ways to do Test-Driven Development as there are ways to manage a software project. You will have to pick the way that fits your chosen programming language, environment, and team structure. The book has tried to describe some tangible ways of realizing TDD, but it remains an abstract ideal rather than a one-size-fits-all technical solution. The same applies to Continuous Integration. There are numerous ways of thinking about and achieving a Continuous Integration solution, and this book presents only a few. Continuous Integration represents a way of thinking about your development process rather than a concrete or specific technique.

The second and third parts represent more concrete process and construction techniques that can improve your code and your project. They focus on the pragmatic rather than the philosophical.

Every Little Bit Helps: You do not have to sit down and read this book from cover to cover. While there are interrelationships between the chapters, each chapter can also stand on its own. If you know that you have a particular problem such as error handling with your current project, read that chapter and try to implement some of the suggestions in it. Don’t feel that you have to overhaul your entire software project at once. The various techniques described in this book can all incrementally improve a project one at a time.

If you are starting a brand new project and have an opportunity to define its structure, then by all means read the whole book and see how it influences the way you design your project. If you have to work within an existing project structure, you might have more success applying a few improvements at a time.

In terms of personal career growth, the same applies. Every new technique you learn makes you a better developer, so take them one at a time as your schedule and projects allow.

Examples: Most of the examples in this book are written in C#. However, the techniques described in this book apply just as well to any other modern programming language with a little translation. Even if you are unfamiliar with the inner workings or details of C# as a language, the examples are very small and simple to understand. Again, this is not a book about how to write code, and the examples in it are all intended to illustrate a specific point, not to become a part of your software project in any literal sense.

This book is organized into three sections, Philosophy, Process and Code Construction. The following is a short summary of what you will find in each section and chapter.

Part I (Philosophy) contains chapters that focus on abstract ideas about how to approach a software project. Each chapter contains practical examples of how to realize those ideas.

Chapter 1 (Buy, not Build) describes how to go about deciding which parts of your software project you need to write yourself and which parts you may be able to purchase or otherwise leverage from someplace else. In order to keep costs down and focus on your real competitive advantage, it is necessary to write only those parts of your application that you really need to.

Chapter 2 (Test-Driven Development) examines the Test-Driven Development (or Test-Driven Design) philosophy and some practical ways of applying it to your development lifecycle to produce higher-quality code in less time.

Chapter 3 (Continuous Integration) explores the Continuous Integration philosophy and how you can apply it to your project. CI involves automating your build and unit testing processes to give developers a shorter feedback cycle about changes that they make to the project. A shorter feedback cycle makes it easier for developers to work together as a team and at a higher level of productivity.

The chapters in Part II (Process) explore processes and tools that you can use as a team to improve the quality of your source code and make it easier to understand and to maintain.

Chapter 4 (Done Is Done) contains suggestions for defining what it means for a developer to “finish” a development task. Creating a “done is done” policy for your team can make it easier for developers to work together, and easier for developers and testers to work together. If everyone on your team follows the same set of steps to complete each task, then development will be more predictable and of a higher quality.

Chapter 5 (Testing) presents some concrete suggestions for how to create tests, how to run them, and how to organize them to make them easier to run, easier to measure, and more useful to developers and to testers. Included are sections on what code coverage means and how to measure it effectively, how to organize your tests by type, and how to automate your testing processes to get the most benefit from them.

Chapter 6 (Source Control) explains techniques for using your source control system more effectively so that it is easier for developers to work together on the same project, and easier to correlate changes in source control with physical software binaries and with defect or issue reports in your tracking system.

Chapter 7 (Static Analysis) examines what static analysis is, what information it can provide, and how it can improve the quality and maintainability of your projects.

Part III (Code Construction) includes chapters on specific coding techniques that can improve the quality and maintainability of your software projects.

Chapter 8 (Contract, Contract, Contract!) tackles programming by contract and how that can make your code easier for developers to understand and to use. Programming by contract can also make your application easier (and therefore less expensive) to maintain and support.

Chapter 9 (Limiting Dependencies) focuses on techniques for limiting how dependent each part of your application is upon the others. Limiting dependencies can lead to software that is easier to make changes to and cheaper to maintain as well as easier to deploy and test.

Chapter 10 (The Model-View-Presenter Model) offers a brief description of the MVP model and explains how following the MVP model will make your application easier to test.

Chapter 11 (Tracing) describes ways to make the most of tracing in your application. Defining and following a solid tracing policy makes your application easier to debug and easier for your support personnel and/or your customers to support.

Chapter 12 (Error Handing) presents some techniques for handling errors in your code that if followed consistently make your application easier to debug and to support.

Part IV (Putting It All Together) is simply a chapter that describes a day in the life of a developer who is following the guiding principles and using the techniques described in the rest of the book.

Chapter 13 (Calculator Project: A Case Study) shows many of this book’s principles and techniques in actual use

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Microsoft ASP.NET Programming with Microsoft Visual C#(TM) .NET Deluxe Learning Edition (Pro-Developer)


Microsoft ASP.NET Programming with Microsoft Visual C#(TM) .NET Deluxe Learning Edition (Pro-Developer)
Microsoft Press | 2002-11-30 | ISBN: 0735618151 | 700 pages | PDF | 12 MB

Teach yourself how to build Web applications and services for Microsoft .NET-with tools and instruction, straight from the source! In a single, economical package, this DELUXE LEARNING EDITION delivers Microsoft's popular Step by Step tutorial for Microsoft ASP.NET along with fully supported, standard-edition software for the Microsoft Visual C# .NET development system. Featuring instruction and examples focused on C# programming, this Step by Step book enables you to work at your own pace-and apply your learning to real Visual C# .NET software, not a simulation. It's everything you need to build the skills and knowledge for developing .NET-ready Web applications and Web services, right now.

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